How to create Nebula Skybox in Blender and Unity3D

Published: June 24, 2013, 11:20 p.m.   #Blender #skybox #unity #GameDev


Hello guys!

Today we will create a skybox, completly in Blender. We will have a look on different settings on Texture painting mode to tweak our projection painting we will use for creating a nebula. I have to say, that this is not the only way, but just my way, how to get work done. In the video you can check out how the final skybox could look like. However, keep in mind, that the video is primarily to show up the technique it self

In this tutorial I'll show you how to:

  • render a skybox in Blender
  • unwrap your skybox
  • Paint in your nebula with Texture Painting
  • Add stars using billboard particles 
  • create your skybox in Unity3D scene

Hope you will like this one and as always, if you have any questions, just leave a comment on youtube.  Cheers!

Here are the source files:

Finished Skybox .blend file

Finished Skybox .blend file

BlenderFreak is a Django powered website about Blender, game engines and a bit of programming which also serves as portfolio presentation.

Pavel Křupala currently works as Technical Artist in the game industry and has huge passion for CG, especially Blender.

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