A first look at Unreal Engine 5

Published: May 14, 2020, 8:50 a.m.   #GameDev #UnrealEngine

Epic Games released awesome news yesterday! A first look at Unreal Engine 5. With this Epic introduces upcoming release of the popular editor with 2 major features shown in the video - this will be another game changer! Not just for the gamers, but also for the developers. Promising that you can run a game with a sculpture directly imported from ZBrush?! You have to be joking! Except, they are not. It's now running on PlayStation 5! Will the new developers need less people and resources to make beautiful games? I hope so...

Unreal Engine 5 Revealed! | Next-Gen Real-Time Demo Running on PlayStation 5 from Unreal Engine on Vimeo.

"Nanite virtualized micropolygon geometry frees artists to create as much geometric detail as the eye can see. Nanite virtualized geometry means that film-quality source art comprising hundreds of millions or billions of polygons can be imported directly into Unreal Engine—anything from ZBrush sculpts to photogrammetry scans to CAD data—and it just works."

"Lumen is a fully dynamic global illumination solution that immediately reacts to scene and light changes. The system renders diffuse interreflection with infinite bounces and indirect specular reflections in huge, detailed environments, at scales ranging from kilometers to millimeters. Artists and designers can create more dynamic scenes using Lumen, for example, changing the sun angle for time of day, turning on a flashlight, or blowing a hole in the ceiling, and indirect lighting will adapt accordingly."

more info: https://www.unrealengine.com/en-US/blog/a-first-look-at-unreal-engine-5

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Pavel Křupala currently works as Technical Artist in the game industry and has huge passion for CG, especially Blender.

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